Blog Archives

Pensions and VFX

  As a VFX worker, have you ever thought about what it will be like when you reach the age of 67? Will your pension be enough for you to live on? Will your health still allow you to work 70

Posted in BECTU, Employment Tagged with: , , , , , , , , ,

Fantastic Beasts but where to find Crew Credits?

  Fantastic Beasts but where to find Crew Credits? Once again many hard working vfx workers were unfortunately excluded from the latest VFX blockbuster hit “Fantastic Beasts and Where to Find Them.”  The film, in its third weekend, has dominated

Posted in BECTU Tagged with: , ,

Sausage Party and Nitrogen – an open letter

To the VFX & CG-feature communities, Many of you will have heard in the last week about working conditions on the recently-released “Sausage Party”. What started in the comments section on Cartoon Brew has now been reported by The Washington

Posted in Editorial Tagged with: , , , ,

VFX’s Annual General Meeting

The Most Important VFX Meeting of the Year! It’s your time to decide. Come to our Annual General Meeting next Wednesday and hear about what BREXIT could mean for VFX. Vote and decide on next year’s important issues and choose who

Posted in BECTU Tagged with: , , , , , , , ,

UK VFX Union featured on fxguide podcast!

Paul Evans, the BECTU national official for the vfx branch and Joe Pavlo, the vfx branch chair had a chat with Jeff Heuser from the fxguide podcast to talk about their work in the UK to establish a Visual Effects

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VFX Branch wins award!

At the BECTU National Conference over the weekend, the Visual Effects Branch was honoured with the Roger Bolton Memorial Award. It’s basically the unions “branch of the year” award and it was presented to members of the committee at the

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Thursday VFX Lunchmeet back at the Jurassic Church today!

With London weather, you’ve gotta be prepared to grab some sunshine at a moments notice! Spring seems to be finally here and the weather is gorgeous, so we’re moving the Thursday Lunchmeet back to the courtyard at St. Anne’s Church

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VFXForum Living Wage calculator for Nuke!

UPDATED! Now works in Nuke, Maya, Houdini and anything that uses Python! Is unpaid overtime driving down your hourly rate below the Living Wage? One of the problems with unpaid overtime in the visual effects industry is that although we frequently work

Posted in BECTU Tagged with: , , , , , , , , ,

Large BECTU survey points to serious concerns from MPC’s visual effects workers

full article on BECTU’s website here Bare necessities missing for VFX workers at MPC “Moving Picture Company appears to encapsulate everything that is wrong with employment in UK VFX in microcosm” says BECTU, the media and entertainment union. In a

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JOIN THE DISCUSSION! Sick Pay: Part 2

How does your sick pay stack-up? On our previous blog post we talked about sick pay, but do you ever wonder how your sick pay might stack up comparably? How it might stack up to other unionized sick pay? The VFX BECTU

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